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Tobor
(@tobor)
Active Member
Fuzzy skin modifier

Does anyone know if there is a way to prevent the fuzzy skin object modifier to be apply inside an object (that result with a poor layer adhesion)?

 

Posted : 03/09/2021 7:44 pm
Neophyl
(@neophyl)
Famed Member

nope, any modifier that changes perimeter values gets treated as a separate sliced object. It’s always done that with modifiers, not just the new fuzzy skin. 

Posted : 04/09/2021 1:28 pm
Tobor
(@tobor)
Active Member
Topic starter answered:
Just find a solution

Thanks Neophyl for your reply, it help me to find a way to resolve this issue. By adding a second object modifier (fuzzy skin disable) with the same shape as the base object and a small offset in XY (here 0,45mm) we can get a good result!

Posted : 04/09/2021 1:53 pm
Schnoidz liked
Tobor
(@tobor)
Active Member
Topic starter answered:
Better solution

Instead of an offset, scale down the second modifier to 95% (depending of the perimeter thickness) in all axis (XYZ) with no offset. This will give a good result in all direction.

Posted : 04/09/2021 2:05 pm
Schnoidz liked
Neophyl
(@neophyl)
Famed Member

Now that’s a neat trick. When I recover from the weekend  😊 I’ll give that a try so I can add it to my mental toolbox. 

Posted : 05/09/2021 11:48 am
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