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PrusaSlicer 2.4 alpha  

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Xayoz
(@xayoz)
Eminent Member
RE: PrusaSlicer 2.4 alpha

========== Rebuild All: 27 succeeded, 8 failed, 4 skipped ==========

 

1>------ Build started: Project: encoding-check-libslic3r_gui, Configuration: Debug x64 ------
2>------ Build started: Project: encoding-check-libslic3r, Configuration: Debug x64 ------
3>------ Build started: Project: encoding-check-avrdude, Configuration: Debug x64 ------
4>------ Build started: Project: encoding-check-avrdude-slic3r, Configuration: Debug x64 ------
2>Checking source files encodings for target libslic3r
1>Checking source files encodings for target libslic3r_gui
3>Checking source files encodings for target avrdude
4>Checking source files encodings for target avrdude-slic3r
5>------ Build started: Project: encoding-check-semver, Configuration: Debug x64 ------
5>Checking source files encodings for target semver
6>------ Build started: Project: global-encoding-check, Configuration: Debug x64 ------
7>------ Build started: Project: libslic3r, Configuration: Debug x64 ------
7>cmake_pch.cxx
7>C:\src\PrusaSlicer-deps\usr\local\include\boost-1_75\boost/geometry/util/sequence.hpp(181,1): fatal error C1060: compiler is out of heap space
7>Done building project "libslic3r.vcxproj" -- FAILED.
8>------ Build started: Project: libnest2d, Configuration: Debug x64 ------
8>libnest2d.cpp
8>C:\src\PrusaSlicer-deps\usr\local\include\boost-1_75\boost/geometry/util/sequence.hpp(181,1): fatal error C1060: compiler is out of heap space
8>Done building project "libnest2d.vcxproj" -- FAILED.
9>------ Build started: Project: PrusaSlicer, Configuration: Debug x64 ------
9>LINK : fatal error LNK1104: cannot open file 'libslic3r\Debug\libslic3r.lib'
9>Done building project "PrusaSlicer.vcxproj" -- FAILED.
========== Build: 6 succeeded, 3 failed, 15 up-to-date, 0 skipped ==========

 

Posted : 13/06/2021 7:54 pm
ssill2
(@ssill2)
Prominent Member
Topic starter answered:
RE: PrusaSlicer 2.4 alpha

@xayoz

ok, how much memory do you have.  it's pretty clear the compiler ran out of heap space during your build.   I'm building on a machine with 64GB of mem.

Posted : 13/06/2021 8:02 pm
Xayoz
(@xayoz)
Eminent Member
RE: PrusaSlicer 2.4 alpha

12 GB RAM, 11.4 GB Useable

Posted : 13/06/2021 8:10 pm
ssill2
(@ssill2)
Prominent Member
Topic starter answered:
RE: PrusaSlicer 2.4 alpha

That might not be enough.  I don't get a machine these days with less than 16 for even reading email and browsing the web lol.  

Posted : 13/06/2021 8:12 pm
Xayoz
(@xayoz)
Eminent Member
RE: PrusaSlicer 2.4 alpha

no issues with any games, nor did it have any issues compiling or running the 2.3 alpha/beta series...but maybe I just have to wait until the binaries are released...

Posted : 13/06/2021 8:15 pm
ssill2
(@ssill2)
Prominent Member
Topic starter answered:
RE: PrusaSlicer 2.4 alpha

@xayoz

well I'm just saying that 12GB is NOT a lot these days.

Each version of visual studio uses more ram than the last, etc.  you might open an issue on the PrusaSlicer github site and say you're trying to build on windows and with how much memory etc.  Those guys would know best on what the minimum requirements to build the software are.
Posted : 13/06/2021 8:47 pm
Xayoz
(@xayoz)
Eminent Member
RE: PrusaSlicer 2.4 alpha

got it figured out...Apparently I was still using version 16.6.3 on VS2019.  Updated to 16.10.1 and problem solved...compiled and running great

Posted : 13/06/2021 11:41 pm
ssill2
(@ssill2)
Prominent Member
Topic starter answered:
RE: PrusaSlicer 2.4 alpha

Nice!

Posted : 13/06/2021 11:47 pm
Espariz
(@espariz)
New Member
RE: PrusaSlicer 2.4 alpha

Hi, I don´t know if it's possible, can someone make a build to test in Mac OS X with M1 processor? Thanks!!

Posted : 29/06/2021 9:15 pm
ssill2
(@ssill2)
Prominent Member
Topic starter answered:
RE: PrusaSlicer 2.4 alpha

@espariz

I don't have an M1 machine sorry.

Posted : 06/07/2021 7:12 pm
Espariz liked
ssill2
(@ssill2)
Prominent Member
Topic starter answered:
RE: PrusaSlicer 2.4 alpha

From the last episode of Prusa Live, #29 I think, it sounded like they'd be making alpha builds available in a couple weeks.

Posted : 06/07/2021 7:13 pm
Espariz liked
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