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Can someone help me identify the issue. 🙂  

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nubin.s
(@nubin-s)
Active Member
Can someone help me identify the issue. 🙂

Hi

Please take a look at the images (Issue_1 and Issue_2). The way the objects were printed is shown in the image "PrintOrientation".

Is that line caused by the points at which a layer starts and ends ?

Regards
Nubin Stanley

Posted : 09/08/2018 12:20 pm
JoanTabb
(@joantabb)
Veteran Member Moderator
Re: Can someone help me identify the issue. 🙂

Looks like it!

Joan

I try to make safe suggestions,You should understand the context and ensure you are happy that they are safe before attempting to apply my suggestions, what you do, is YOUR responsibility. Location Halifax UK

Posted : 09/08/2018 1:05 pm
Frans Krau
(@frans-krau)
Trusted Member
Re: Can someone help me identify the issue. 🙂

What is your setting for seam?

Frans

Frans Krau
Europe, Holland, Apeldoorn

Posted : 09/08/2018 3:26 pm
nubin.s
(@nubin-s)
Active Member
Topic starter answered:
Re: Can someone help me identify the issue. 🙂


What is your setting for seam?

Seam.png

Frans

"Nearest". Have not changed that.

I am also printing the perimeters close to 80mm/s.

Posted : 09/08/2018 5:20 pm
bobstro
(@bobstro)
Illustrious Member
Re: Can someone help me identify the issue. 🙂

If you want to get a better feel for how Slic3rPE will place those layer seams, load and slice your STL file, then save (export) the gcode. Then click on Preview at the bottom. Select Feature Type in the drop-box at left and look for the small gaps on each layer. Those are where you'll see the seam. Go back to Print Settings->Layers and perimeters->Advanced and select different placement options and repeat the process to view the results. This can save you a lot of time before lengthy prints to see where problems are likely to occur. It may also be useful to look at retractions as this is where wiping may occur, which can also cause blobs.

You can't completely eliminate layer seams, but you can hide them somewhat. The problem is going to be on layer lines that are completely round as there's no corner to tuck the seam into. Unfortunately, Slic3r is a bit limited in this regard. Cura has a lot of extra options. KISS has an insane amount of options, although it's not exactly "user friendly" to use.

My notes and disclaimers on 3D printing

and miscellaneous other tech projects
He is intelligent, but not experienced. His pattern indicates two dimensional thinking. -- Spock in Star Trek: The Wrath of Khan

Posted : 09/08/2018 5:53 pm
RufusClupea
(@rufusclupea)
Reputable Member
Re: Can someone help me identify the issue. 🙂


KISS has an insane amount of options, although it's not exactly "user friendly" to use.

Rather ironic name, then... or is that the joke?

That's "MISTER Old Fart" to you!

Posted : 09/08/2018 8:09 pm
bobstro
(@bobstro)
Illustrious Member
Re: Can someone help me identify the issue. 🙂



KISS has an insane amount of options, although it's not exactly "user friendly" to use.

Rather ironic name, then... or is that the joke?
I'm not sure it stands for "Keep It Simple". Thought I read something about the name once, but not 100% sure. KISS has some really interesting tricks for dealing with seams. It looks a bit like Slic3r incorporates some of the techniques, but not all. One thing KISS will do is let you select a range over which seams are randomized, so it "fuzzes" the placement of seams (and corresponding imperfections) over a range. This can be very effective in blurring the appearance so it's not as disruptive as a single solid line, or as apparent as random zits scattered over the entire model.

My notes and disclaimers on 3D printing

and miscellaneous other tech projects
He is intelligent, but not experienced. His pattern indicates two dimensional thinking. -- Spock in Star Trek: The Wrath of Khan

Posted : 09/08/2018 8:59 pm
nubin.s
(@nubin-s)
Active Member
Topic starter answered:
Re: Can someone help me identify the issue. 🙂

So we have concluded that the artifact in the pic is the seem line? 🙂 Please take a look at one more pic of the same part.

The artifacts in the attached pic stands out to the touch.

And does the speed at which the external perimeters are printed contribute? I somehow feel that goin at a lower pace will reduce the issue?

And a general question : are there any known mk3 issues that you see in any of those pics? Something I should be fixing?

Posted : 09/08/2018 9:20 pm
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