Notifications
Clear all

Remix / Fusion 360  

  RSS
Rich R
(@rich-r)
Active Member
Remix / Fusion 360

I would like to make modifications to the filament drybox at https://www.prusaprinters.org/prints/4583-drybox-for-prusa-printer-enclosure-v2-with-humidit .   I know I can import the STL directly into fusion but lose the solids and that many triangles are impossible to remix.   I see lots of "remixes" on Thingiverse but not sure how they do this if they don't have the original model (I'm learning Fusion on my own).

Any advice for a newbie?

Posted : 21/08/2021 1:30 pm
Robin
(@robin)
Estimable Member
Fusion

That's a bit complicated, but you can import the STL, convert it into a solid body and clean it up and then modify it. As far as I know there is no easy way to do it, but here is a pretty good tutorial explaining the basics of doing that:

If at first you don't succeed, skydiving is not for you....
Posted : 21/08/2021 3:10 pm
Rich R liked
fuchsr
(@fuchsr)
Noble Member

In most cases you can load the STL via Insert Mesh. Then disable Design History (right click on top level component). You can now right click on the imported mesh and do a Convert to BREP. From there, you can use the usual Fusion tools to modify the imported object.

Posted : 21/08/2021 3:56 pm
Rich R liked
Ringarn67
(@ringarn67)
Reputable Member
Major update

@rich-r

Fusion 360 had a major update July 2021 regarding mesh editing.
Grab a big cup of coffee and watch this, you won't regret it

 

Prusa i3 MK3S+ FW 3.10.0.4481 (kit dec -20), PrusaSlicer 2.3.3+win64, Fusion 360, Windows 10...
Posted : 22/08/2021 10:03 am
Ringarn67
(@ringarn67)
Reputable Member
And this one

@rich-r

Prusa i3 MK3S+ FW 3.10.0.4481 (kit dec -20), PrusaSlicer 2.3.3+win64, Fusion 360, Windows 10...
Posted : 22/08/2021 10:07 am
cwbullet
(@cwbullet)
Illustrious Member
Fusion 360

Guys, 

Thanks for sharing.  This is a great thread full of tutorials.  I am trying to get better with fusion and this helps.  

--------------------
Chuck H
3D Printer Review Blog...
Posted : 22/08/2021 1:13 pm
Baklin
(@baklin)
Reputable Member

Thanks for the links. I haven't watched them yet, so hope these will help as I couldn't find the old way to convert a .stl file.

 

I used FreeCAD the last few times to convert from stl to step and than into Fusion360.

Getting some coffee now and start watching.

Posted : 22/08/2021 1:51 pm
Robin
(@robin)
Estimable Member
commercial version only

Unfortunately the all-you-ever-wished-for conversion feature is not available in the free "personal use only" version of Fusion360.

So it's basically the old, manual way for me....

If at first you don't succeed, skydiving is not for you....
Posted : 23/08/2021 6:38 pm
fuchsr
(@fuchsr)
Noble Member
RE: Remix / Fusion 360

 

Posted by: @robin

Unfortunately the all-you-ever-wished-for conversion feature is not available in the free "personal use only" version of Fusion360.

So it's basically the old, manual way for me....

Well, works for me with my personal use version:

Insert mesh. Switch to Mesh menu. Under the Modify drop-down, Convert Mesh. 

EDIT: Simpler than the previous method of disabling history and convert to BREP, and it maintains history.

Posted : 23/08/2021 10:04 pm
Robin
(@robin)
Estimable Member
RE: Not what I meant

Hey fuchsr, yes you are right this mesh->brep conversion is now easier to find, since it is available in parametric mode, but it‘s still the old feature, where you have to do the clean up manually.

Watch the  video Ringarn67 posted and fast forward to 36:45 and you will see what I meant with “all you ever wished for”, and that is not available in the free version - unfortunately.

edit: yes, the new mesh editing is also great and available in free version, but the real game changer, the face group generation and conversion to editable features when converting to BREP is not. I am not complaining by the way. I am still thankful for the feature rich free version, don’t get me wrong….

If at first you don't succeed, skydiving is not for you....
Posted : 24/08/2021 8:39 am
fuchsr
(@fuchsr)
Noble Member

Good points.

Having said all that, I admit that in most cases when I load an STL for modifications, I seem to end up reimplementing it anyway from scratch...

Posted : 24/08/2021 11:34 am
Share: